The ShengShou 3-Layer Helicopter Icosahedron is a twenty-faced shape mod that trades the familiar layer-by-layer feel for corner-driven turning, where rotating one point nudges the surrounding pieces into place. Twenty large faces are cut into 140 small modules, finished in a bright twenty-color scheme that keeps every piece easy to track.
Why you'll like it
A genuinely different solve: Turning happens at the edges and corners, so pieces move indirectly instead of in clean layers. If you've solved every standard cube and want something that resets your instincts, this is it.
Twenty-color recognition: Each face carries its own color, which makes tracking pieces across the icosahedron far easier than a puzzle that reuses shades.
Comfortable in hand: The rhombic pieces use a curved, dished surface that follows the shape of your fingers and cuts down on slipping.
Built to last: Molded from quality ABS with a stable internal structure that holds up to repeated solving.
Tuning & control
Elasticity adjustment: The core tension is adjustable, so you can dial the turning feel toward looser or tighter to match how you like to move.
Smooth, settled turning: The mechanism moves cleanly through its rotations, with rounded-corner pieces that help everything track without catching.
Performance & design highlights
140-piece build: Twenty large faces are split into small modules, seven per face, for a puzzle that's dense with movement.
Frosted finish: A matte surface across the pieces gives medium grip and a clean look.
Ergonomic rhombic pieces: The dished, curved faces improve grip and give better feedback on every turn and flick.
Seamless fit: Pieces meet cleanly around the corners with rounded edges that keep the shape smooth.
Specs at a glance
Brand: ShengShou
Type: Twenty-faced helicopter icosahedron shape mod
Size: 52 mm
Weight: 156 g
Pieces: 140 small modules across 20 faces
Color scheme: Stickerless, twenty colors
Finish: Frosted
Material: ABS
Item no.: 7291A-1
Best fit for collectors and experienced solvers who want a fresh, corner-driven challenge that leaves the standard solving playbook behind.